I worked on this audio game since 2016, on which I’ve been creator, writer and director. It is now freely available to play at http://www.thelastthingleft.co.uk
A story-as-game-as-interactive-poem that follows the separate endings of two grandparents’ lives, as well as the ending of them as a pairing.
Written in response to a brief to write a sci-fi piece, and loosely inspired by the true story of Donald Crowhurst, this story-as-game follows an isolated astronaut as something in them cracks.
Admittedly made partially to develop new coding skills and push what I was able to do with Twine, this sci-fi game is a 30 second race against time to salvage a seemingly doomed ship.
I made a small selection of games as part of the development of I Won’t Make It On My Own; different people around Southampton responded to questionnaires, answering everything from ‘how do you make someone smile?’ to ‘how do you make it through the day?’. As a thanks, people were offered a ‘creative response piece’ to their questionnaires – the below are a selection of brief, often silly, very niche games of some form that were some of the responses.