The Last Thing Left

I worked on this audio game since 2016, on which I’ve been creator, writer and director. It is now freely available to play at


A story-as-game-as-interactive-poem that follows the separate endings of two grandparents’ lives, as well as the ending of them as a pairing.

One Mistake

Written in response to a brief to write a sci-fi piece, and loosely inspired by the true story of Donald Crowhurst, this story-as-game follows an isolated astronaut as something in them cracks.

Sci-Fi Escape Puzzle

Admittedly made partially to develop new coding skills and push what I was able to do with Twine, this sci-fi game is a 30 second race against time to salvage a seemingly doomed ship.

I made a small selection of games as part of the development of I Won’t Make It On My Own; different people around Southampton responded to questionnaires, answering everything from ‘how do you make someone smile?’ to ‘how do you make it through the day?’. As a thanks, people were offered a ‘creative response piece’ to their questionnaires – the below are a selection of brief, often silly, very niche games of some form that were some of the responses.

Make Your Own Tea Adventure

Emergency Naming Database

Random Flaw Generator

The Reassurance Machine