Play (Gaming)

I am currently working part-time for A Door In A Wall on an upcoming project of theirs (which, to be honest, has potentially one foot in the theatre side of my site), working on the creative and game-design elements of the show.

I make a variety of games – Twine-based text adventures, audio games, pen-and-paper RPGs that form the basis on interactive performance.

I am also an experienced Dungeon Master, spoke on the ‘How to GM’ panel at UK Games Expo 2017, and bring Dungeons & Dragons to a wide audience both in person and online via Adventurers Wanted.

I’m interested in games that subvert and experiment with typical gaming mechanics, create emotional and empathetic experiences for players, and prioritise storytelling and the meaning of choice over challenge.